Creative Technology · Timeline UI · Keyframes · Automation
Comic-to-Video Production Tool
A production interface for turning layered comic artwork into motion content using timeline editing, camera keyframes, and repeatable batch workflows.
The Problem
Turning static comic artwork into video requires repetitive editing: positioning artwork, creating camera movement, timing scenes, and repeating the process across many panels.
General-purpose video editors can do this, but the workflow is unnecessarily manual for comic-based content.
The Solution
I developed a purpose-built production tool for converting layered comic artwork into video.
The interface provides timeline editing, camera keyframes, layered asset control, and repeatable workflows designed specifically around comic production.
Highlights
- Timeline editing
- Camera keyframes
- Layered artwork
- Scene composition
- Repeatable production workflows
- Batch processing